Difference between revisions of "NMZ training"
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Exilent can be used to train at NMZ effectively (fully AFK). | Exilent can be used to train at NMZ effectively (fully AFK). | ||
− | * notifications can be set up to know when to interact with the game | + | * [[notifications]] can be set up to know when to interact with the game |
− | * | + | * [[Movable widgets|widgets can be moved]] around for better visuals (points, absorption) |
− | * progress can be displayed on screen (xp/h, xp till next level, time till next level) | + | * [[progress]] can be displayed on screen (xp/h, xp till next level, time till next level) |
− | * boosted stats can be displayed on screen | + | * [[Boosts/drains|boosted stats]] can be displayed on screen |
− | * overload timer can be displayed on sccreen | + | * [[Timers|overload timer]] can be displayed on sccreen |
− | * the client size can be minimized | + | * [[Resizing|the client size]] can be minimized |
+ | * [[screenshots]] are automatically taken on levelups | ||
− | ==== Example notifications setup (Rumble | + | https://i.imgur.com/cuJdWJY.png |
− | + | ||
− | + | ==== Example notifications setup (Rumble normal, overload, absorption) ==== | |
− | + | * Boosted Attack level below 110% | |
− | + | **Since using overload, any combat skill can be used. Overload increases the skill 15%+5 so any number around 115 is fine. | |
− | + | * Absorp points below 100 | |
− | + | **1000 is maximum, so around 100 for getting notification is fine. | |
+ | *Not attacking for 30 seconds | ||
+ | **Just in case the npcs get stuck around the character. | ||
{{See also|Notifications}} | {{See also|Notifications}} | ||
Line 21: | Line 24: | ||
{{See also|Timers}} | {{See also|Timers}} | ||
{{See also|Resizing}} | {{See also|Resizing}} | ||
+ | {{See also|Screenshots}} |
Latest revision as of 19:36, 9 February 2020
Exilent can be used to train at NMZ effectively (fully AFK).
- notifications can be set up to know when to interact with the game
- widgets can be moved around for better visuals (points, absorption)
- progress can be displayed on screen (xp/h, xp till next level, time till next level)
- boosted stats can be displayed on screen
- overload timer can be displayed on sccreen
- the client size can be minimized
- screenshots are automatically taken on levelups
Example notifications setup (Rumble normal, overload, absorption)
- Boosted Attack level below 110%
- Since using overload, any combat skill can be used. Overload increases the skill 15%+5 so any number around 115 is fine.
- Absorp points below 100
- 1000 is maximum, so around 100 for getting notification is fine.
- Not attacking for 30 seconds
- Just in case the npcs get stuck around the character.
See also: Notifications
See also: Movable widgets
See also: Progress
See also: Boosts/drains
See also: Timers
See also: Resizing
See also: Screenshots