Difference between revisions of "Players"

From Exilent
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Filters can be applied to reduce the number of Enemy players:
 
Filters can be applied to reduce the number of Enemy players:
 
*Attackable players: remove players from Enemy group who you cannot attack (based on wilderness and combat level)
 
*Attackable players: remove players from Enemy group who you cannot attack (based on wilderness and combat level)
*Min combat
 
*Max combat
 
*Min def
 
*Max def
 
  
 
Subgroups:
 
Subgroups:

Revision as of 23:47, 13 February 2020

Players in the sidebar controls how overlays for other players (names, timers) are displayed and right-click menu actions are highlighted or swapped.

There are 4 main groups: Callers, Snipes, Friendly and Enemy. In Enemy there are subgroups.

Setting up

For each group name/action visibility, timers and display color can be set.

Names

To display names on the game screen check Screen for the right group.

To display names on the minimap check Minimap for the right group.

Right-click menu actions

To highlight right click menu actions check Right-click menu for the right group. Highlighted actions:

  • Callers: Follow
  • Snipes: Attack, Cast
  • Enemy: Attack, Cast

Indicators

Indicators can be enabled for each main groups. You must have one of Screen, Minimap or Right-click menu enabled.

Displayable timers

  • Freeze
  • Teleblock
  • Sotd
  • Venge

If Screen is enabled then the timers will appear next to the name, otherwise they will appear at the center of the player.

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Groups

Callers

Players in this group are populated from the Callers list and are always displayed.

Players can be added to the list in the bottom at Players - Names - Callers.

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Snipes

Players in this group are populated from the Snipes list and are always displayed.

Players can be added to the list in the bottom at Players - Names - Snipes.

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Friendly

Friendly players can be populated from:

  • Clan chat
  • Friend list
  • Team cape: wearing the same team cape

Clan chat members can be cached for a period of time, by default for 15 seconds. Its useful while hopping a lot because it takes a few seconds to rejoin the clan chat.

Settings - General - Cache time for clan chat members used by Friendly players (0-300 seconds)

Enemy

All other players (not in Callers, Snipes or Friendly) will belong to this group.

Filters can be applied to reduce the number of Enemy players:

  • Attackable players: remove players from Enemy group who you cannot attack (based on wilderness and combat level)

Subgroups:

  • Opponent
    • the player you are attacking/following
  • BH target
    • your current Bounty Hunter target
  • Loot sniper
    • players with high risks or smitables
  • Skulled
    • players with skulls
  • Other
    • all the other players

See also: Loot sniper