Difference between revisions of "NMZ training"
From Exilent
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* points and absorption overlays can be moved around for better visuals | * points and absorption overlays can be moved around for better visuals | ||
* progress can be displayed on screen (xp/h, xp till next level, time till next level) | * progress can be displayed on screen (xp/h, xp till next level, time till next level) | ||
+ | * boosted stats can be displayed on screen | ||
==== Example setup (Rumble easy, overload, absorption) ==== | ==== Example setup (Rumble easy, overload, absorption) ==== | ||
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{{See also|Notifications}} | {{See also|Notifications}} | ||
+ | {{See also|Movable widgets}} | ||
+ | {{See also|Progress}} | ||
{{See also|Boosts/drains}} | {{See also|Boosts/drains}} | ||
− |
Revision as of 19:01, 9 February 2020
Exilent can be used to train at NMZ effectively (fully AFK).
- notifications can be set up to know when to interact with the game
- points and absorption overlays can be moved around for better visuals
- progress can be displayed on screen (xp/h, xp till next level, time till next level)
- boosted stats can be displayed on screen
Example setup (Rumble easy, overload, absorption)
- notifications:
- Boosted Attack level below 110%
- Since using overload, any combat skill can be used. Overload increases the skill 15%+5 so any number around 115 is fine.
- Absorp points below 100
- 1000 is maximum, so around 100 for getting notification is fine.
- Not attacking for 30 seconds
- Just in case the npcs get stuck around the character.
- Boosted Attack level below 110%
See also: Notifications
See also: Movable widgets
See also: Progress
See also: Boosts/drains